About TreSensa

TreSensa is a NYC-based mobile marketing company that leverages branded HTML5 games (no app store download required) to connect game studios, app companies and brands with their target audiences at scale on mobile.

For game studios, TreSensa creates playable ad versions of the studio’s game, enabling users to experience core elements of the studio’s game before being prompted to download the full version of the game from the app store.

For app companies, TreSensa creates either a relevant gamified experience that highlights the app’s unique value proposition or a condensed tutorial or interactive preview of the app itself before prompting the user to download the full version of the app from the app store.

For consumer brands, TreSensa creates custom branded game experiences that drive compelling engagement and inspire brand loyalty.

In all cases, the interactive mobile experiences are distributed as non-incentivized, skippable MRAID interstitial and/or 300×250 advertising across TreSensa’s distribution network, enabling brands, app marketers and studios to engage and entertain as they market their respective products and services.


At TreSensa, our team of dedicated professionals is ready to help you take your game to the next level!

Robert Grossberg


Rob brings over twelve years of digital advertising experience to TreSensa. Prior to TreSensa, Rob combined his digital advertising and video experience as SVP of Business Operations and Strategy at Tremor Video, one of the leaders in digital video advertising. Prior to that, spent close to eight years at DoubleClick, first as Deputy General Counsel and then as VP of Sales Operations.

Vincent Obermeier


Vincent is an eleven-year veteran of online advertising. Prior to launching TreSensa, he began his career in sales working as a national sales rep for companies such as Coolsavings.com, DoubleClick, and Max Worldwide.

Ben Swiss


Ben, who joined TreSensa in 2013, leads TreSensa’s revenue-generating activities and day-to-day business execution. Prior to joining TreSensa, Ben held management and product roles at various start-ups and started his career at the Investment Banking Division of Goldman Sachs. Ben graduated from Yale in 2008.

Oliver Marsh


Oliver is a software engineer with 14 years of industry experience specializing in computer graphics and video game development. He is currently leading development of the server-side TreSensa Game Services SDK as well as all internal game projects.