Creating the world’s first mobile web content delivery ecosystem.
TreSensa (tre.sen.sa) Ancient Latin,Tre for three + Sensa to feel or perceive. TreSensa is about engaging the human senses of sight, sound and touch through mobile games!
To be honest, we just made the name up, plus the domain was available. But seriously…
TreSensa® is a mobile game development and distribution company. Our focus is on the mobile-web through HTML5.
We work with top game studios, media companies, cable networks, social networks, game portals, web portals and brands to support their mobile gaming efforts.
We have one of the markets best performing mobile-web game libraries. We reach millions of players every month, and that, is no joke.
MEET THE TEAM
At TreSensa®, our team of dedicated professionals is ready to help you take your game to the next level!
Rob brings over twelve years of digital advertising experience to TreSensa. Prior to TreSensa, Rob combined his digital advertising and video experience as SVP of Business Operations and Strategy at Tremor Video, one of the leaders in digital video advertising. Prior to that, spent close to eight years at DoubleClick, first as Deputy General Counsel and then as VP of Sales Operations.
Vincent is an eleven-year veteran of online advertising. Prior to launching TreSensa, he began his career in sales working as a national sales rep for companies such as Coolsavings.com, DoubleClick, and Max Worldwide.
Charles joined TreSensa as its SVP of Product Development in April 2012 and became its CTO in the spring of 2014. He is responsible for leading the company’s overall technical and product roadmap. He brings more than 20 years of technology experience to TreSensa.
Oliver is a software engineer with 14 years of industry experience specializing in computer graphics and video game development. He is currently leading development of the server-side TreSensa Game Services SDK as well as all internal game projects.