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High Schoolers Dive into HTML5 Games

On the 12th and 13th of April, TreSensa partnered with NYC Generation Tech to host a Spring Break Game Jam for over 70 students from various inner city public high schools from the various city boroughs. The event included aspiring game developers, game designers and game artists who were divided into 13 teams competing to build the best HTML5 game. TreSensa supplied the game engine, a “runner” template, training materials and instruction/support for game coding, design and art.

The event, I am happy to say, was a HUGE success. The students, most of whom were attempting game development for the first time, were incredibly into it and their positive energy throughout the weekend was palpable and infectious. The message to the students from the get go was that there was no reason why they could not build the next Flappy Bird; game development as a future career was within their grasp.

Jordan Runge, the director of NYC Generation Tech, summed it up well when he said, “Not only did the kids walk away from the event with a great game that they can be proud of and show off to their friends, they had a learning experience that they will never forget.  I can guarantee you that there’s more than one student who is now thinking differently about their future, and for us at NFTE, that’s what makes it all worth it.”

Here are the games, all completed in under 24 hours by 13 teams of talented student developers, designers and artists. Pretty sweet, no?

1 reply
  1. Renne Castro says:

    As one of the mentors at the event, I can tell you that the energy exhibited by all was amazing. Excellent event put together by GenTech and TreSensa. Definitely motivates me to continue mentoring at student hackathons.

    I’m so impressed by the TreSensa Game Engine that I have brought it into my AP Computer Science class. I’ve challenged the students to create a game by mid-June.

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